
・[ALL] fixed a bug which could lead to codes from other games/databases being put in the cheat list when loading a different database: this lead also to codes remaining in list, the game name not changing when reloading a db which contained the same game with a different name and other bad things made by data remaining and possible crashes
・[ALL] fixed various buffer overflows in the db reading functions regarding game and cheat name. This seemed to lead to strange behaviours with the screen shot function for some users.
・[POPS] fixed a bug which could load ids of pops game launched before than the one being loaded if there isn’t a cold boot beetween them or a psp game being loaded
・[ALL] added a memory editor which can show the ram in HEX/ASCII
・[ALL] added to support to make cheats from a selected ram position in the memory editor (with x)
・[ALL] added support in the result screen of the cheat searcher to show the memory editor in the position of the found result (press [] to show it when selecting a found address)
・[ALL] added support to show the memory editor from the edit cheat menu for fixed value write codes (0×0 0×1 0×2). (press /_\ to show the memory editor when selecting a codeline)
・[PACKAGE/GAME] Added a LITE version of cwcheat with all cheat search and memory editor functions removed. It’s called cwcheatlite.prx.
≪PSP Dark_AleX氏カスタムファーム3.50OEの代わりに3.51OEを開発中… | トップ | PSP DG対策丸出しのシステムソフトウェアバージョン 3.51にアップデート開始≫
≪PSP Dark_AleX氏カスタムファーム3.50OEの代わりに3.51OEを開発中… | トップ | PSP DG対策丸出しのシステムソフトウェアバージョン 3.51にアップデート開始≫